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Buchholz tiebreak explained

The sum of your opponents’ scores — and the surprisingly awkward question of what to do about the games nobody played.

Last updated: 25 July 2026 · Rules verified against the current FIDE and US Chess texts on 25 July 2026.

The tiebreak Carlsen called “completely idiotic”

At the 2021 World Rapid Championship four players finished on 9½/13. Two went through to a playoff for the world title and two went home, and the rule that decided which was which was Buchholz Cut 1. It sent Nodirbek Abdusattorov and Ian Nepomniachtchi to the playoff and eliminated Magnus Carlsen and Fabiano Caruana. Carlsen’s verdict: a “completely idiotic rule”.

He was half right. Buchholz does not measure how well you played; it measures how hard your schedule was, and it moves on boards you never sat at. But every tiebreak is a proxy, and somebody has to be handed the trophy.

Rules note. FIDE replaced its tie-break chapter (C.07) with effect from 1 March 2026. That text introduced a cap on unplayed games that did not exist before, and FIDE’s own published worked exercises predate it — which is where almost every explanation online now goes wrong. Everything below was checked against the current FIDE Handbook and the US Chess rulebook in July 2026.

What Buchholz actually measures

The definition is one line. FIDE Article 8.1: Buchholz is “the sum of the scores of each of the opponents of a participant”. Higher is better, because it means you played tougher people. Two errors are common online, including on some very large chess sites:

One prohibition is worth memorising because it is short and almost never quoted: the note to Article 8 says Buchholz must not be used in round robins. In an all-play-all everybody faces the same field, so the sums are nearly identical and what differences remain are an artefact. Use Sonneborn-Berger for a round robin instead.

The Buchholz family: Cut-1, Cut-2, Median-1, Median-2

Plain Buchholz has an obvious weakness: one opponent who collapses or withdraws drags your total down through no fault of yours. The modifiers throw outliers away before summing.

VariantWhat it doesWhen to use it
BuchholzSum of all opponents’ final scoresShort events, where dropping a result loses too much
Cut-1Sum, minus the lowest opponent scoreThe usual choice in FIDE Swiss events
Cut-2Sum, minus the two lowestLong opens where several opponents may collapse
Median-1Sum, minus the lowest and the highestTo strip both tails, not just the bottom
Median-2Sum, minus the two lowest and two highestNine rounds and up; rarely justified below that

The 2023 renaming trips people up constantly. What used to be Median Buchholz is now Median-1, and Median Buchholz 2 is now Median-2. Cut-1 and Cut-2 kept their names. Much pairing software still prints the old labels, so “Median Buchholz” means Median-1.

Tiebreak calculator

Enter one player's tournament: the final score of each opponent they faced, and the result against them. Every tiebreak below is recalculated as you type. A bye or an unplayed game counts for your score but is excluded from the tiebreaks, which is what both FIDE and Chess Caddy do.

RoundOpponent's final scoreYour result

Score0
Buchholz0
Buchholz Cut-10
Median-10
Sonneborn-Berger0
Cumulative0

Cut-1 drops the lowest opponent score; Median-1 drops the highest and the lowest. Cumulative adds up your running score after each round, so it rewards leading early.

One crosstable, three different winners

Here is why the modifier is not a detail. Three players tie for first on 4/5 in a 14-player Swiss. These are the final scores of the five opponents each of them faced.

PlayerOpponents’ final scoresBuchholzCut-1Median-1
Ana4, 3, 3, 2, 113.012.08.0
Bo4, 3, 2½, 2, 213.511.57.5
Cai3, 3, 3, 2½, 112.511.58.5

Check it. Ana: 4+3+3+2+1 = 13; drop the 1 for 12; drop the 1 and the 4 for 8. Bo: 4+3+2½+2+2 = 13½; drop a 2 for 11½; drop a 2 and the 4 for 7½. Cai: 3+3+3+2½+1 = 12½; drop the 1 for 11½; drop the 1 and a 3 for 8½. Plain Buchholz gives it to Bo, Cut-1 to Ana, Median-1 to Cai — same crosstable, three champions.

The reason is in the numbers. Bo faced the toughest field but had no weak link to discard, so cutting helps Bo least. Ana had one opponent who fell apart, and Cut-1 forgives exactly that. Cai never played anybody above 3 — the flattest schedule — which is the shape Median-1 rewards, because stripping both extremes leaves that solid middle intact. Publish your tiebreak order before round one: afterwards, every choice looks like it was made to favour somebody.

Sonneborn-Berger, and why round robins use it

Sonneborn-Berger (Article 9.1) asks a better question: not just who you played but how you did against them. For each round multiply the opponent’s final score by the points you scored against them — full for a win, half for a draw, nothing for a loss. A five-player round robin:

AnaBoCaiDevEliScore
Ana½1½13
Bo½½113
Cai0½11
Dev½001
Eli00000

Ana and Bo tie on 3/4 and their own game was drawn, so head-to-head settles nothing. Sonneborn-Berger does:

Ana wins, for exactly the right reason: Ana beat the third-placed player, while Bo only drew with them and made up the difference against the tail. Beating Eli, on zero, was worth nothing to either.

Sonneborn-Berger is the round-robin standard because everyone faces the same opponents, so the only thing left to separate two tied players is which games they won. In a Swiss, where opponent sets genuinely differ, Buchholz asks the better question.

Cumulative, direct encounter and the rest

Cumulative (progressive, Article 7.5) adds up your running score after each round. Two players finish on 4/5: one won, won, won, lost, won and scores 1 + 2 + 3 + 3 + 4 = 13; the other lost then won four straight and scores 0 + 1 + 2 + 3 + 4 = 10. It rewards leading early, since leaders face the hardest available opponents, and needs no information about anybody else.

Direct encounter is the most intuitive tiebreak and the least usable: if the tied players all met, their results against each other decide. With three tied in a five-round Swiss they usually did not all meet, so it does not apply.

The current FIDE chapter lists a long menu. The ones worth knowing:

TiebreakWhat it counts
WINNumber of wins, including unplayed wins and full-point byes
WONWins in games played over the board; forfeits and byes excluded
KoyaPoints scored against opponents who finished on 50% or better
ARO / AROCAverage rating of opponents; AROC drops the lowest-rated first
Fore BuchholzBuchholz calculated as if every paired game in the final round had been drawn — used to project standings before the last round is played
AOBAverage of your opponents’ own Buchholz — how tough was their field?
Standard PointsNew in March 2026: restates standings in conventional 1 / ½ / 0 points where scoring is non-standard

One gating rule matters for club software: under Article 10, rating-based tiebreaks such as ARO must be excluded when unrated players are in the field — which quietly rules them out of most club events.

The bye problem, and FIDE’s 2026 dummy opponent

Here is the part that breaks every simple explanation. Buchholz is the sum of your opponents’ scores — so what do you add for a round with no opponent? Not nothing: if unplayed rounds counted zero, anyone taking a half-point bye would be crushed on tiebreak for missing a round they were entitled to miss. FIDE’s answer is to invent an opponent.

What you contribute to other people (Article 16.3)

The easy direction first. When your opponents add up their Buchholz, your score goes in at face value — including points from forfeit wins and from a pairing-allocated bye. One exception: a requested bye not followed by a real game, which includes a bye in the last round, is downgraded so that round contributes only ½. Somebody who books off and never returns should not inflate the tiebreaks of everyone they beat earlier.

What gets added for your own unplayed round (Article 16.4)

For your own unplayed rounds FIDE substitutes a dummy opponent whose score is your own final score, on the reasoning that you would on average have been paired against somebody at your own level. Then come two caps, the second being the March 2026 change:

Work the cap through. In a five-round event the cap is ½ × 5 = . A player finishes on 4½/5, having won four games and taken a half-point bye in round three. Their four real opponents finished on 3½, 3, 2½ and 2 — a sum of 11.

CalculationDummy worthBuchholz
Uncapped (the pre-2026 rule)15.5
Capped at 50% (current rule)13.5

Two whole points of difference, on a tiebreak where placings turn on half a point. Do not trust a worked example unless it is dated after March 2026 — including FIDE’s own exercise set, written for the older text.

The counterintuitive bit (Article 16.5)

Now apply Cut-1 to that player. The five contributions are 3½, 3, 2½, 2 and a dummy worth 2½. The obvious move is to discard the lowest, the 2, giving 11½.

That is wrong. Article 16.5 says the cut must discard the bye’s contribution first, even when the bye is not the numerically lowest item. Cut-1 therefore discards the dummy and the answer is 11, not 11½.

“Dummy opponent” is not “virtual opponent”

These two terms are used interchangeably across the internet and are not the same thing. FIDE’s own arbiter material says so.

If a page or a piece of software says it computes Buchholz using the “virtual opponent”, it is describing a rule FIDE retired years ago and revised again in 2026.

FIDE vs US Chess: opposite philosophies

US Chess handles unplayed games in almost exactly the reverse way. That is why Swiss-Manager and WinTD can produce different tiebreak numbers from the same crosstable and both be right.

FIDE (from March 2026)US Chess (rule 34)
Your own bye or forfeitDummy worth your own score, capped at 50% of the eventAn opponent with an adjusted score of 0
An opponent’s unplayed roundsFace value, with the requested-bye exception½ each, regardless of what happened
Cut orderThe bye’s contribution is discarded firstStraight numerical drop

The terminology differs too:

US Chess, unlike FIDE, publishes a default order: Modified Median → Solkoff → Cumulative → Cumulative of Opposition.

There is no FIDE default tiebreak order

So many pages get this wrong that it is worth stating plainly. FIDE defines no default tiebreak sequence. Article 4.1 delegates the ordered list to the Chief Organiser, who must publish it before the first round.

There is therefore no such thing as “the FIDE default tiebreak”. Buchholz Cut-1 then Buchholz is what large FIDE Swiss events conventionally use — a convention, not a rule. Your job is to decide, write it into the tournament announcement, and not change it afterwards.

Which tiebreak should you actually pick?

Event shapeSensible order
Club Swiss, 3–4 roundsCumulative, then Buchholz — or just split the prize
Club Swiss, 5–7 roundsBuchholz Cut-1, then Buchholz, then Sonneborn-Berger
Weekend open, 7–9 roundsBuchholz Cut-1, then Cut-2, then Sonneborn-Berger
Round robin, any sizeSonneborn-Berger, then direct encounter, then Koya. Never Buchholz
Team eventsMatch points then game points — decide which is primary first

The honest caveat. In a three or four round club event, opponent-sum tiebreaks are largely statistical noise: with only three or four opponents each, one upset three boards away swings the order and nobody can point to anything either tied player did. Share first place outright, or add a round — how many rounds you run matters more to the fairness of the result than which tiebreak you pick.

Prizes: split the cash, tiebreak the trophy

One convention removes most tiebreak arguments before they start: cash prizes are pooled and split evenly among tied players, and tiebreaks decide only what you cannot cut in half — trophies, titles, board-one seeding, qualification places.

Two players tie for first with £200 and £100 on offer? Pool the £300 and pay £150 each. Nobody then has to accept that their year was decided on board nine.

What Chess Caddy does — and doesn’t

So as not to add to the pile of vague claims: Chess Caddy offers exactly three tiebreaks — Buchholz, Sonneborn-Berger and Cumulative. No Cut-1, no Median, no Modified Median, no head-to-head, no rating-based tiebreak. If you need Cut-1, you need different software.

And one difference you should know about. Chess Caddy’s Buchholz excludes forfeits entirely — a forfeited round contributes nothing. That matches neither the FIDE rule (a capped dummy opponent) nor the US Chess rule (0 for your own unplayed game, ½ for an opponent’s). It is a defensible simplification for unrated club play, but it is a deviation. Chess Caddy is not FIDE compliant and does not claim to be. For a FIDE-rated event, use FIDE-endorsed pairing software.

More on byes, forfeits and withdrawals on the FAQ page.

Frequently asked questions

What is the Buchholz tiebreak in chess?

Buchholz is the sum of the final scores of all the opponents a player faced. It is used to separate players who finish on the same number of points in a Swiss tournament, on the principle that the player who faced the tougher schedule earned their score the harder way. Higher Buchholz wins.

How do you calculate Buchholz?

Add up the final scores of every opponent you played. Nothing else. You do not multiply by your own score and you do not use their scores as they stood at the time — you use the totals they finished the tournament on. A player who beats you and then wins four more games boosts your Buchholz.

What is Buchholz Cut 1?

Buchholz Cut 1 is your Buchholz score with the lowest opponent score removed before summing. It exists because one opponent who collapses or withdraws can drag your total down through no fault of yours. Cut 2 removes the two lowest. Cut 1 is the most common tiebreak in large FIDE Swiss events.

What is the difference between Buchholz Cut-1 and Median-1?

Cut-1 removes only the lowest opponent score. Median-1 removes both the lowest and the highest. Cut-1 protects you from an opponent who collapsed; Median-1 also strips out the benefit of having faced the tournament winner. They regularly produce different orders from the same crosstable.

What was Median Buchholz renamed to?

FIDE renamed the median modifiers in 2023. What was called Median Buchholz is now Median-1, and Median Buchholz 2 is now Median-2. Cut-1 and Cut-2 kept their names. Much pairing software still displays the old labels, so when regulations say Median Buchholz they mean Median-1.

How is Sonneborn-Berger calculated?

For each game, multiply your opponent’s final score by the points you scored against them — the full score for a win, half for a draw, nothing for a loss — then add the results together. Beating the runner-up is worth a lot; beating a player who finished on zero is worth nothing at all.

Can you use Buchholz in a round robin?

No. The note to FIDE Article 8 states that Buchholz must not be used in round robins. In an all-play-all everyone faces the same field, so the sums are nearly identical and the differences that remain are an artefact of the format. Use Sonneborn-Berger, then direct encounter, then Koya.

How does a bye affect your Buchholz score?

Under the FIDE rules effective March 2026, an unplayed round is scored against a dummy opponent whose score equals your own final score, capped for a bye at draw points times the number of rounds — 50% of the tournament. In a five-round event that cap is 2½, however well you finished.

What is a dummy opponent in FIDE tiebreaks?

A dummy opponent is the imaginary player FIDE substitutes for a round you did not play, so that byes and forfeits still contribute something to your Buchholz. Its score is your own final score, capped at the scheduled opponent’s score for forfeits, or at 50% of the tournament for byes.

Is a dummy opponent the same as a virtual opponent?

No, and FIDE’s arbiter material says so explicitly. The dummy opponent is the current tiebreak construct for unplayed rounds. Virtual opponent is a pairing concept in the Swiss chapter, and was also the name of the tiebreak rule superseded in September 2023. Many websites still confuse the two.

Which opponent score does Cut-1 remove when there is a bye?

The bye’s. FIDE Article 16.5 requires the cut to discard the bye’s contribution first, even when the bye is not the numerically lowest item on the list. Applying a straight numerical cut instead is one of the most common tiebreak errors and it changes final placings regularly.

How does US Chess calculate Solkoff and Median?

Solkoff is the same as Buchholz — a plain sum of opponents’ scores. Median, also called Harkness, drops the highest and lowest, matching FIDE’s Median-1. The difference is unplayed games: US Chess counts your own bye as an opponent scoring 0, and an opponent’s unplayed rounds as ½ each.

What is the Modified Median tiebreak?

Modified Median is a US Chess tiebreak with no FIDE equivalent. What you drop depends on your own score: a plus score drops the lowest opponent, a minus score drops the highest, and an even score drops both. It is the first tiebreak in the US Chess default order.

What is the cumulative or progressive tiebreak?

Cumulative adds up your running score after each round. Winning your first three games then losing scores 1 + 2 + 3 + 3 = 9, while losing first then winning three scores 0 + 1 + 2 + 3 = 6. It rewards leading early, and needs no information about any other player.

Does FIDE have a default tiebreak order?

No. FIDE Article 4.1 delegates the ordered list of tiebreaks to the Chief Organiser, who must publish it before the first round. Buchholz Cut-1 followed by Buchholz is what large FIDE Swiss events conventionally use, but that is a convention rather than a default and you should describe it that way.

Do tiebreaks decide prize money?

Conventionally no. Cash prizes are pooled and split evenly among tied players, and tiebreaks decide only indivisible things such as trophies, titles, board-one seeding and qualification places. If two players tie for a £200 first and £100 second, pool the £300 and pay £150 each.

Sources

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